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You're Not Bad at Hiring. You're Bad at Onboarding.

You keep blaming the people you picked. The problem is what happened after they said yes.

Damon Aleczander·4 min read

You think you're bad at hiring. You're probably not. You're bad at what happens after.

Every new person takes forever to get useful. Some never really get there. So you've concluded you're cursed at picking people, that good talent is impossible to find, that nobody has a work ethic anymore. Comforting story. Also probably wrong, because the same thing happens no matter who you hire, and when the same thing happens every time, the constant isn't the people. It's you.

What onboarding actually is at your company

Be honest about what a new person's first week looks like. They show up, you're slammed, so you give them a login and a vague sense of what they're supposed to do and tell them to jump in. Onboarding, in most founder-led businesses, is a nice word for figure it out and try not to bug me too much.

There's nothing to learn from because nothing's written down. There's no path because you never built one. So the new person spends weeks reverse-engineering how your business works by making mistakes and getting corrected, which is the slowest and most painful way to learn anything. You basically handed them a locked room and got annoyed they couldn't find the light switch you never installed.

Why they take forever to ramp

A new hire is slow to get useful in direct proportion to how much they have to figure out on their own. At your company, that's everything, because it all lives in your head and your head is busy. So they learn by osmosis, by interruption, by guessing, and every one of those is slow. Months of it, when it could've been weeks.

And here's the part that stings. The time they waste figuring it out is your time too. Every question they can't answer alone comes to you. So a bad onboarding doesn't just make them slow, it makes you the help desk for months, answering the same things you could've written down once. You're paying twice, in their ramp time and your interrupted days, for the sin of never building the thing that would've made both unnecessary.

The hire you fired probably wasn't the problem

Think about the last person you let go for not working out. Maybe they genuinely weren't it. But maybe you dropped a capable person into a business with no map, no process, and no way to learn except bothering the founder, and then judged them for struggling in exactly the conditions you built. That's not a hiring miss. That's a setup you designed, and then blamed the person for.

You can't tell a good hire from a bad one if none of them ever get a real chance to succeed. When onboarding is chaos, everyone looks mediocre, because everyone's drowning. The great hire and the weak hire produce the same result, slow and frustrated, so you learn nothing about who you actually picked. Your hiring judgment is flying blind because the thing after hiring is broken.

The fix is boring and it works

You fix this by building an actual path for a new person to follow, so they can get useful without needing you in the room for every step. Not a fancy program. Just the basics of how your business works, written down somewhere they can reach, so learning the job doesn't require constant access to your brain.

The one-hire tell

Here's a quick way to know if it's you or them. Has every single hire for a role struggled the same way, or just one? If it's just one, sure, maybe you picked wrong that time. If it's every one of them, in the same spot, hitting the same wall, that's not a hiring streak. That's a wall you built, and you keep marching good people into it and grading them on the bruise. The pattern is the proof. When everyone fails the same way, the failure is in the setup, not the people.

And the payoff compounds in a way doing-it-yourself never does. A path you build once serves every hire after, forever, getting better each time someone uses it and flags what's missing. Compare that to re-explaining everything from scratch to each new person, which costs you the same hours every single time and never improves. One is an asset that appreciates. The other is a tax you pay on repeat. You've been choosing the tax because building the asset felt like too much work up front, and paying for that choice with every painful ramp since.

It feels like a lot of work up front, which is exactly why you've never done it, and exactly why every hire has been painful. But you build it once and every future hire ramps faster, bugs you less, and actually gets a fair shot at showing you what they can do. Do that and you might find out you were never bad at hiring. You were just throwing good people into a room with no lights and grading them on the bruises.

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